
These can be ignored at the start, and will later be filled out with padding or small adjustments when everything else is in place. I took some tips from a YouTube tutorial by Rachel FrickĪnd focused on modeling the largest forms and not worrying too much about any clipping or gaps between them. Once I got the final approval for the blockout, I could get started on making the final high poly model, using the blockout model as a base. I’ll try to write a little faster next time so there isn’t such a backlog. May is done now, and because development progress has been absolutely chugging along, we now have three months of juicy update material for your face. So we decided to just hold off yet again and combine it with May’s efforts for an even bigger update. So we decided to just hold off and combine it with April’s efforts for a dual-month update.įor April, we intended on showing yet another new armour set, but it was mid-May before we had the draft ready, We did say that we wanted to stick with monthly updates, and that’s still the plan, but spare time to work on Installation 01 has been limited for many of us.įor March, we intended on showing off a new armour set, but it was mid-April before we had the draft ready, I’m calling it the “thicc” update and nobody can stop me. Today, you’re getting three updates in one.

Development Update – March–May 2022 Jun 3 - Tim & Pat New 3-in-1 update and conditioner!
